Wow classic warrior crit vs ap

4d rasul

Sep 04, 2019 · 14 AP = 1 DPS. So if there’s a blue sword with, say, +4 Str, that would be 8 AP (0.57 DPS) for a warrior, or 4 AP (0.29 DPS) for a rogue. That’s not a real meaningful difference, especially not if you’re looking at a significant raw DPS upgrade from the item itself. Feb 11, 2020 · What’s the consensus on 20/31/0 vs 0/31/20? I recently respecced from lvling as arms to a fury/tank build but I’m really missing anger management and tac mastery. Is last stand and the passive +threat in dstance talents worth sacrificing the points into arms? I find my biggest issue is holding aggro rather than staying alive. Especially when with some mongo dps, feel like using threat ... This would allow you to forgo some potions like mongoose assuming you don't have more AP gear to swap in. When if ever does it make since to go over the white crit cap at the expense of AP? I realize this is a waste of crit on white hits but Yellow ones still make up a large ammount of your dps assuming you have the rage to maintain it. WoW Classic Base Stats Calculator This is a simple calculator that shows you what bonuses you receive for each base stat dependent on what class you choose. Select a class from the dropdown menu; Enter values into the fields for Stamina, Strength, Agility, Intellect and Spirit. Welcome to our World of Warcraft Classic Stats Guide, here we explain what each Primary Attribute does Strength, Intellect, Agility, Stamina and Spirit.We will also discuss secondary stats such as Weapon and Spell Critical Strike Chance, Dodge Chance, Hit Chance, Attack Speed, etc. Obviously at some point you want to focus completely on agility but I'm talking about situations where you have a choice between Dal rends set for 1 crit, 50 Ap or double dawns edge for 2 crit. CRITICAL STRIKE VS ATTACK POWER, for PvE hunter raiding. Before we begin, it should be said that gear in WoW Classic tends to be very unique, and as such, you will often be chasing very specific items, rather than simply following a stat priority list. Still, a more detailed explanation on each of a Warrior 's relevant stats will help you understand why those pieces are so sought after. Jan 03, 2010 · Talking about a warrior crit cap for whites is a bit silly really, any warrior who's white attacks are doing more than any of his specials needs to look at his rotation. - single target fight heroic strike should top followed by bt with ww still ahead of attack, multi target should be cleave, ww then bt. Sep 04, 2019 · 14 AP = 1 DPS. So if there’s a blue sword with, say, +4 Str, that would be 8 AP (0.57 DPS) for a warrior, or 4 AP (0.29 DPS) for a rogue. That’s not a real meaningful difference, especially not if you’re looking at a significant raw DPS upgrade from the item itself. Oct 28, 2019 · It's very confusing but in Vanilla/Classic, everything is sort of on one giant continuum (hit, crit, parry, etc.). But to answer your specific question, +5 weapons skill is equal to approximately 3% chance to hit, and +10 weapon skill is about 4.5% to hit because there are diminishing returns. After that, absolutely crit is important. I don't know the AP conversions off the top of my head, but there's a point where x strength/AP will be more valuable than crit so keep that in mind. Crit is limited by the crit cap, and is relative to your hit rating (higher hit chance means you have a higher crit cap). Warrior's Strength to Damage proportion is calculated as follows: 1 Str = 2 AP, and 14 AP = 1 Weapon DPS (so, 7 Str = 1 Weapon DPS). Agility - Increases your Critical Strike chance, providing you with higher Flurry uptimes and generally increasing your DPS. In August 2005, a Blizzard representative made the following statement: Info on crit and hit chances |2006-08-25 09:54| Aeus View original post 1 Auto Attack Table 1.1 Example 1 1.2 Example 2 1.3 Example 3 1.4 Example 4 2 Melee special attacks by players 2.1 Two-roll theory for melee special attacks 3 All melee attacks from behind 4 Ranged Attacks 5 Attack spells 5.1 Magic-damage melee auto ... The WSG legs are not an upgrade from this. They have 1% hit, 1% crit, 28str, 27sta. For a warrior, 20agi = crit, so upgrading to Conqueror's Legguards will get you 5 extra strength (10 ap) at the cost of 3 stamina (30 hp). (Not counting the increased dodge chance from the agi bonus, which you don't get with the crit bonus. Apr 23, 2016 · You also know that for warriors every 7 strength equals 14 AP equals 1DPS. 1% crit or hit is a lot more than a 1% damage increase. 1% damage increase is equal to 120/100=1,2 DPS.. aka ~8.4 strength equals ~17 AP. This means that for a warrior 1% crit or hit IS ALWAYS better than 8.4 strength / 17 AP. However this is just a floor. Sep 23, 2019 · Crit Chance All Physical Damage in Classic World of Warcraft can Critically Strike, increasing the Damage dealt by 200% (Spells are only increased by 150%). A Rogue can also increase the Crit Damage Bonus with the Talent Lethality, boosting the Damage bonus to 230% on Combo Point Generating Abilities. Because of how the Hit Table functions in ... An estimate of a buffed epic geared warrior with an Dark Edge of Insanity. I estimate a rought number of 1400 AP. The 700 AP should add 700/14=50 DPS on top of the reapers ~54 DPS. This means a 1% damage increase is equal to 104/100=1,04 DPS.. aka ~7 strength equals ~14 AP. The 1400 AP should add 1400/14=100 DPS on top of the dark edges ~87 DPS. Welcome to our World of Warcraft Classic Stats Guide, here we explain what each Primary Attribute does Strength, Intellect, Agility, Stamina and Spirit.We will also discuss secondary stats such as Weapon and Spell Critical Strike Chance, Dodge Chance, Hit Chance, Attack Speed, etc. Attack power (AP) increases your base DPS by 1 for every 14 attack power. For example, an AP of 28 will give you 2 DPS. To convert DPS into average damage per swing: (Weapon DPS + AP/14) * Weapon Speed. If dual wielding, an off-hand weapon will also receive DPS from AP with the normal damage penalty. Disregarding dual wield specialization talents, the offhand damage is then: [(Weapon DPS + AP ... Oct 18, 2019 · “I can only speak definitively for Feral Druid (tank), but 1% Haste is better for a bear once you have a certain combination of Attack Power, Hit, and Crit.” impossible in classic. the only job of a feral tank is to have stam . armor and doge. to survive the crits and crushing blows. Warrior PvE Tank Builds Odealo's Pocket Guide for WoW Classic. You can find all our Pocket Guides for other World of Warcraft classes right here: Best WoW Classic Builds If you have just started leveling your Warrior, you may want to check out our Warrior leveling Guide first Crit is the most valuable stat up to the crit cap, that varies based on your hit but that's likely in the low 40s for white hits. A large portion of your crit comes from buffs, fully world buffed with consumables, crit loses value compared to ap once you near the cap. If you don't maintain all these buffs then crit is most likely your best stat. Attack power (AP) increases your base DPS by 1 for every 3.5 attack power. To convert DPS into average damage per swing: (Weapon DPS + AP/3.5) * Weapon Speed. If dual wielding, an off-hand weapon will also receive DPS from AP with the normal damage penalty. Disregarding dual wield specialization talents, the offhand damage is then: [(Weapon DPS + AP/3.5) * Weapon Speed]/2. Many abilities add ... Aug 13, 2019 · Increases your Attack Power with melee weapons by 1 per point. This makes Strength less beneficial point for point compared to Agility, which also gives you Crit Chance and Dodge. There are pieces of gear in WoW Classic, like some from the Bloodfang Armor Set, that have both Strength and Agility on them. Apr 23, 2016 · You also know that for warriors every 7 strength equals 14 AP equals 1DPS. 1% crit or hit is a lot more than a 1% damage increase. 1% damage increase is equal to 120/100=1,2 DPS.. aka ~8.4 strength equals ~17 AP. This means that for a warrior 1% crit or hit IS ALWAYS better than 8.4 strength / 17 AP. However this is just a floor. Hit refers to physical damage that occurs as a result of an attack made with melee or ranged weapons. The base chance to miss with maximum weapon skill against an opponent of equal level is 5% for two handed and 24% for dual wield. Hit chance decreases chance to miss rather than increases chance to hit. Chance to miss in PvE is determined solely by the difference in the defending mob's Defense ... Apr 23, 2016 · There is a soft crit cap and a hard crit cap Soft crit cap is based on white attacks and hard crit cap is based on yellow attacks. How to calculate hard crit cap (yellow): With 305 Weapon skill: crit cap = 100% - 6% miss - 6% dodge + your hit% Crit is the most valuable stat up to the crit cap, that varies based on your hit but that's likely in the low 40s for white hits. A large portion of your crit comes from buffs, fully world buffed with consumables, crit loses value compared to ap once you near the cap. If you don't maintain all these buffs then crit is most likely your best stat. WoW Classic Arms Warrior PvP Montage nothing special, just some early phase 1 PVP. First song XXXTENTACION - Save Me (LXRY Remix) https://youtu.be/0qXcW9MCCT... Crit is the most valuable stat up to the crit cap, that varies based on your hit but that's likely in the low 40s for white hits. A large portion of your crit comes from buffs, fully world buffed with consumables, crit loses value compared to ap once you near the cap. If you don't maintain all these buffs then crit is most likely your best stat. Attack power (AP) increases your base DPS by 1 for every 14 attack power. For example, an AP of 28 will give you 2 DPS. To convert DPS into average damage per swing: (Weapon DPS + AP/14) * Weapon Speed. If dual wielding, an off-hand weapon will also receive DPS from AP with the normal damage penalty. Disregarding dual wield specialization talents, the offhand damage is then: [(Weapon DPS + AP ... Crit is the most valuable stat up to the crit cap, that varies based on your hit but that's likely in the low 40s for white hits. A large portion of your crit comes from buffs, fully world buffed with consumables, crit loses value compared to ap once you near the cap. If you don't maintain all these buffs then crit is most likely your best stat. After that, absolutely crit is important. I don't know the AP conversions off the top of my head, but there's a point where x strength/AP will be more valuable than crit so keep that in mind. Crit is limited by the crit cap, and is relative to your hit rating (higher hit chance means you have a higher crit cap). May 22, 2020 · This is in regard to PvP (BG and WPvP). Is there ever a situation where Drake Talon Cleaver would be better the Zin’Rokh for a Holy Reckoning Paladin? So damage mostly comes from Reckbombs or getting 2 or 3 hits in one swing. Zin’Rokh: 3.8 weapon speed 196 ~ 295 +28 Stam +72 AP (Crusader enchant) Drake Talon Cleaver 3.4 weapon speed 199 ~ 300 +22 Str (44 AP) +17 Stam Chance on hit to ... The WSG legs are not an upgrade from this. They have 1% hit, 1% crit, 28str, 27sta. For a warrior, 20agi = crit, so upgrading to Conqueror's Legguards will get you 5 extra strength (10 ap) at the cost of 3 stamina (30 hp). (Not counting the increased dodge chance from the agi bonus, which you don't get with the crit bonus. Aug 16, 2019 · In WoW Classic, you have a base chance to miss attacks and abilities against enemies. Against raid bosses, you have a 8.6% chance to miss spells. The hit cap is considered to be 9% since you can only get hit chance in increments of 1%, and 9% ensures that you will never miss an ability. Welcome to our World of Warcraft Classic Stats Guide, here we explain what each Primary Attribute does Strength, Intellect, Agility, Stamina and Spirit.We will also discuss secondary stats such as Weapon and Spell Critical Strike Chance, Dodge Chance, Hit Chance, Attack Speed, etc. Welcome to our World of Warcraft Classic Stats Guide, here we explain what each Primary Attribute does Strength, Intellect, Agility, Stamina and Spirit.We will also discuss secondary stats such as Weapon and Spell Critical Strike Chance, Dodge Chance, Hit Chance, Attack Speed, etc. The warrior class is a staple of WoW Classic, often remembered for charging all across the battlefield and wreaking havoc on low-health enemies with execute. While warriors might be a fantastic class at level 60, they’re fairly difficult to level because of how dependent they are on gear, specifically weapons.